SOCAL FALL CHAMPIONSHIPS RULES

1. ROSTER

Only 20 players are able to suit up and play in 11 v 11 gamesOnly 18 players are able to
suit up and play in 9 v 9 gamesOnly 16 players are able to suit up and play in 7 v 7

games.

All players must have a laminated. Player Pass from their state or national association.
A medical release form is also required. Any player without both of these documents will
not be allowed to play. Travel papers are required outside of CYSA-S.

 


 

2. TOURNAMENT CHECK-IN

Coaches or Team Administrators must attend their assigned mandatory check-in

meeting on Saturday 1 hour before their first game in the competition. All rosters,

medical release forms, and player ID cards will be verified at check-in. Completed game

cards and assigned team roster must be submitted at this time. Your roster will FREEZE

at check-in. No additional players may be added after the check-in process

 


 

3. HOME TEAMS

The first team listed on the playing schedules is the designated home team. The two

teams competing in a game must locate themselves on the opposite sides of the field.

Parents will sit with their team on the opposite side of the field. The home team shall

have the first choice of location and half.

The home team will provide the game ball or

the ball will be provided by the tournament. The designated away team will have the

privilege of calling the coin toss. If the referee determines there is a conflict in jersey

colors of the two teams, the home team is required to change to another color jersey.

Any home team required to change to another jersey that fails to provide the means to

do so, will be in violation of the rules and forfeit for that game.

 


 

4. FORFEITS

Any team that fails to have seven (7) eligible players on the field at the scheduled game

time (6 for U-7, U-8, U-9, and U-10) in appropriate uniform will forfeit the game. There

will

be no grace period. The tournament committee will credit a score of 3-to-0 (6 points) to

the team that was present and ready to play.

 


 

5. GAME CARDS

The Team Manager shall present the game card to the referee before the start of each

game. Managers/Coaches will enter the final score of the match. Referees will also

record any misconduct (jersey #, first and last name of any player, coach or spectator

ejected or cautioned), and return the cards to the Field Marshal for review. (See Rule

#10, Misconduct and Yellow Cards)

 


 

6. RULES OF PLAY

Games will be played according to FIFA Laws of the Game, except as modified by these

Tournament Rules of Competition. The table in Rule #16 summarizes the significant

differences. All final games will be regulation length.

 


 

7. SUBSTITUTIONS

Substitutions can occur at any dead ball situation with the consent of the referee.

 


 

8. MISCONDUCT, RED AND YELLOW CARDS

Coaches are responsible for the conduct of their team (including coaches, players, and

spectators) and may be cautioned or ejected for their misconduct. Any player or coach

ejected will not be permitted to participate for the remainder of that game and their

team’s next scheduled game. At the discretion of the tournament committee, ejected

players/coaches may be suspended from participation for the remainder of the

tournament. The Field Marshal shall immediately report all red cards to the Head Field

Marshal and the Tournament Director. The Field Marshal must collect a completed

“USYSA Referee’s Report” form from the referee for each red card issued.

 


 

9. TERMINATION

If the referee due to weather, field conditions or misconduct terminates a game, the

Tournament Committee will decide the impact of this termination on the tournament

standings. *It is recognized and understood upon entering the Empire Super Cup

that adverse weather is an Act of God. Further, entrance to this tournament requires

acceptance of all decisions regarding use of facilities (therefore, potentially, the

outcome of competition) by the Tournament Committee as final without objection,

appeal or compensation whatsoever.

 


 

10. TERMINATION

The Empire Super Cup Committee will not accept any protests

11. COMPETITION FORMAT
The following points system will be awarded in the preliminary games:

• Six (6) points for each win

• Three (3) points for each tie.

• Zero (0) points for each loss.

– 1 point up to 3 goals

– 1 point for a clean sheet

Failure to begin a match, complete a match, or a team leaving the field of playshall

result in a forfeit to the opposing team by a score of 1-0

 


 

12. TIE BREAKER

If teams are tied after preliminary games, the following tie-breaking system will be used

to determine the winner:

Total Points
Goal Differential

Total Wins

Goals Scored

Goals Against

Shutout

• Goals For (Goals For Limit:4/Goals Against Limit: 4/Goal Differential Limit: 4)

 


 

13. GAME TIMES

• 7v7/9v9 Games: 25 Min Halves
• U13-15 11v11: 30 Min Halves